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goplayut.h
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C/C++ Source or Header
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1995-11-25
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1KB
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68 lines
#ifndef goplayutil_h
#define goplayutil_h
#define iNil 32767 /* a distinguished value like nil */
#define maxGroup 512
#define maxSPoint 16
#define tryLimit 300
typedef short intBoard[19][19]; /* these were -2 to maxPoint + 2 */
typedef short boolBoard[19][19];
typedef struct
{
short px, py;
} point;
typedef struct
{
point p[401];
short indx;
} pointList;
typedef struct
{
point p[maxSPoint+1];
short indx;
} sPointList;
typedef struct
{
short indx,
v[401];
} intList;
typedef struct { short w, s, sm; } sgRec;
typedef struct
{
short groupMark,
atLevel,
isLive,
isDead,
libC,
numEyes,
size,
lx, ly;
} groupRec;
typedef enum {rem, add, chLib, reMap} playType;
typedef struct { short who, xl, yl, nextGID, sNumber; } remAddRec;
typedef struct { short oldLC, oldLevel; } chLibRec;
typedef struct { short oldGID; } reMapRec;
typedef struct
{
short gID;
playType kind;
union {
remAddRec rem, add;
chLibRec chLib;
reMapRec reMap;
} uval;
} playRec;
#endif